For my Final Project, I modeled Wall-E. First, I started looking online for tutorials on how to model Wall-E, and found this website: https://cgi.tutsplus.com/tutorials/recreating-pixars-wall-e-in-high-poly-using-maya-2012-part-1–cg-22158
I then followed each tutorial to model him. I then used bitmap to texture Wall-E and his ‘metal’. Finally, I used Arnold to render Wall-E.
Here is the picture I drew of Wall-E using one of Cornell’s Drawing tablets, and a tutorial online of how to draw Wall-E.

Here is a screen shot of my Wall-E model rigged, before applying my Bitmap textures to him.

Here is a snapshot of my Wall-E after I Bitmap Textured him (You can find all of my textures here): https://drive.google.com/file/d/1ZRQZXmBU7E1Dm4lHO6jvL_T_QVfNefZR/view?usp=sharing

Here is my final render of my Wall-E creation.



